The Livetyping Blog

  • Forms—The Complete Guide—Part 3: Grouping and Inline Help

    Forms are important—they're the most common way to get information from our users. But just making wireframes of a form misses a big piece of the picture—what it's like to interact with it. An HTML prototype of a form, on the other hand, can look and behave just like the real thing.

    In the first post, I showed you how to lay out a form and align the labels the way you want, using HTML and Foundation.

    In the second post, I showed you all the different input types you can use.

    In this post, I'll show you how to group your inputs and how to provide help to the user while they're filling out the form.

    To make the most of these posts, I strongly encourage you to get your hands dirty. Type in the examples and then check them out in your browser. This gets it into your brain, and your fingers, more effectively than just copying and pasting (or worse, just reading).

    Grouping

    When you've got more than just a few input fields, it makes sense to organize them into logical groups, which you then separate visually. This makes the form less intimidating—it looks more like several small forms than one long one.

    Let's make a shipping details form similar to the one we created in the first post. This time, in addition to the shipping address inputs, we'll add an extra input for the user's email address, and we'll split the phone number and email address out into a separate group.

    The most obvious way to do this would be to add a second <fieldset> with its own legend, and put the phone and email inputs in there.

    Let's try it. In the index.html file of a new Foundation project (see this post to find out how to set that up), add this:

    It's OK, but the result looks a bit busy (view larger):

    Form groups with borders

    There's just a bit too much to process here. We don't need quite so many visual elements to separate the two groups. We could abandon <fieldset>s and replace the <legend>s with headings, but that would be semantically less correct. It would also affect the form's accessibility.

    A better approach would be to tweak the CSS a bit to reduce the visual clutter. Let's create a new stylesheet and link it up from index.html.

    So open up a new file in your text editor and add this CSS rule to it:

    Call the file form.css and save it in the css folder. Then add this line to index.html:

    How's that? (View larger.)

    Form groups: no borders

    It's certainly cleaner. We could leave it at that. Or we could do some other things to further emphasize the grouping.

    For example, we could put a thin horizontal line (<hr/>) between the groups:

    Form groups: horizontal rule

    Or we could give each group a background color:

    Form groups: background color

    Whatever works for you.

    Inline help

    Sometimes it's not 100% clear from a field's label what the user is meant to enter in the field. Maybe it's something that is simply too long to explain in a short label, so we need some additional text to help the user out.

    A well known example is the credit card security code, which is often labeled as something not very helpful, like "CSC" or "CVV". Even "Security code" may not be obvious to some users. So we need to provide the user with an additional explanation somehow.

    There are several different approaches we can use:

    • We can have a big lump of explanatory text at the top of the form. These often get ignored though.

    • We can supplement the label with additional text (usually in a smaller font size) for fields that need it.

    • We can use the placeholder attribute to give the user an example of the type of information required and its format.

    • We can have some help text that appears automatically when a field (or one of a group of fields) gets focus.

    • We can put an icon next to the label that displays help text when the user clicks on it or hovers over it.

    The first one is not usually a good idea, so we won't bother with it. The second one is technically very easy to do, so we'll skip that too. And we've already seen how to use placeholder.

    So let's tackle the last two.

    Automatic inline help

    Let's say you're designing a form that lets the user order a piece of clothing, a t-shirt, for example. They need to select a size, but you want to direct them to your sizing chart if they're not sure. So for just this one field, we're going to have a piece of help text that appears when the size control gets focus.

    This is a bit like what eBay does on the password field on its registration form:

    Inline help on eBay's registration form

    (Actually, in a scenario like ours, it's more likely that the "form" is just a couple of fields on a product page that allow the user to select size, color, and quantity.)

    Our "form": page structure

    Let's go ahead and build a prototype product page for our t-shirt. We're going to make it look like this:

    T-shirt product page sketch

    It's got a title (the name of the shirt) at the top. Under that, there's a nice big photo, with additional photos that you can see by clicking the thumbnails on the left (though we'll fake this part— it's not important here). And to the right of the photo, we've got our form, consisting of inputs for choosing the color, size, and quantity, and an "Add to cart" button.

    Only the size selector needs inline help, which we're going to display to the right of the selector. But when do we we want the help to appear? I think it's best if we show it both when the selector gets focus, and when the user moves the pointer in the general vicinity of the selector. That way, it will work well on both touch screens and when you've got a mouse and keyboard.

    The first thing we need to do is get our basic page structure set up. We'll start out with an empty Foundation index.html file (refer back to the instructions in this post for that).

    Obviously, in a real design, you're going to have global navigation, a footer, and all kinds of other stuff on the page. But here, we're just prototyping the essentials.

    For our title, we need a row <div> containing one column that takes up the whole of the available width. (Not the whole width of the page, but the usable area in the middle, which by default in Foundation has a maximum width of 1000 pixels, and which gets shrunk down and rearranged responsively for smaller screens).

    To achieve this, we give the <div> containing the heading classes of small-12 and columns. This means that for screen sizes of small and above (i.e., all screen sizes), we want it to take up the whole of the available with (all twelve of the available twelve columns).

    So we need to add this to our index.html, right after the opening <body> tag:

    Next we need another row <div> that will contain the rest of the content. Within this, we need three column <div>s: one for the thumbnails, one for the big photo, and one for the form:

    Here, I'm using placehold.it to generate placeholder images, instead of using real images. (They have instructions over there that explain how to size the image, how to change the text, and so on.)

    Here, the small- classes divide up the twelve available columns into three, with widths of one, five, and six columns respectively (for all screen sizes). The <div> for the form is empty at the moment, so we can't see anything there yet:

    T-shirt product page WIP 1

    Things look a bit scrunched up, so let's add a bit of white space. In the last post, I showed you how to put CSS rules in a separate file and link to it from index.html. But for the sake of speed, this time, we're going to put the rule in a <style> block in the page's <head>. Within the <head> tags, add this:

    This just adds top and bottom margins to the title, and gives all the images a bottom margin.

    The actual form

    Now for the actual form part of the page. This is also going to need some structure. Because we want to position the inline help to the right of the size selector, what we need to do is divide the form up into four row <div>s: one for each control and its label, and one for the "Add to cart" button.

    Within each row, we'll divide the space up into two equal columns, one for the control, and one for the help (where needed). So let's add this within that third, empty <div>:

    Notice how each row has only one columns <div>, except the second one. This is where the size selector will go—it's the only one that needs a column to contain the inline help. And the whole thing is enclosed in <form> tags, because, well, it's a form.

    But until we add the actual controls, we can't see if it's right. So let's do that now. Add the <label>s, <select>s, <option>s, the <input>, and the <button> so it looks like this:

    Nothing here that we haven't seen before. (Except I've explicitly set the value of the quantity <input> to 1, a sensible default I think.)

    And how does it look? So far, so good:

    T-shirt product page WIP 2

    This looks OK, but the form elements could use a bit of white space between them. So add this rule, again between the <style> tags in <head>:

    This just adds bottom padding to each row. Now the only thing we need to add is the inline help itself. Oh, and there's the little matter of making it appear and disappear when we want. We'll get to that in a minute.

    First let's add the HTML. Inside that empty <div> (the one right after the size <select>), add this:

    This uses Foundation's panel and callout classes to style it, plus some inline styling to make it a bit more compact. (Any bigger, and it'll make the row taller, which means things will jump around when we show and hide it.) It also has an aria-live attribute so that screen readers will be aware of the content when we make it suddenly appear on the screen.

    This is how it looks now:

    T-shirt product page WIP 3

    Now we need to hide it, so we just add display: none; to the existing style attribute of the inner <div> (the one with the panel and callout classes), so it looks like this:

    Next, we need to show it and hide it. The only way to do this is with JavaScript. This is more like "proper programming", but don't be put off by that—I'll do my best to make it simple and easy to understand.

    JavaScript: show help on focus

    First, we need somewhere to put our JavaScript code. Normally, you would keep it in a separate file, so you can reuse it in multiple HTML pages. But for simplicity, we'll add it in a <script> block at the bottom of the page, a bit like what we did with the CSS rules in the <style> block earlier.

    Now, jQuery is included with Foundation, so that's what we'll be using here. All the code we'll be writing will go inside jQuery's $(document).ready() function. This means that whatever we put inside it will only get run once the page has loaded.

    To start with, we'll add some code that shows our inline help <div> when the size <select> gets focus. (This happens when the user clicks or tabs to it. Or when they tap on it on a touch device.) So add this <script> block at the bottom, right before the closing </body> tag:

    Do not be alarmed! This may look a bit intimidating, but if we take it piece by piece, you'll see there's not a lot to it.

    The <script> tags tell the browser that what's inside is Javascript. The $(document).ready() function, as I explained, tells the browser to run the code inside it only after the page has loaded. The real meat here is what is between the curly braces (i.e., after $(document).ready(function(){ and before });).

    Let's look at the first bit:

    $('.field_row input, .field_row select')
    

    This says "Hey, jQuery, find any <input> or <select> that is a child of something with a class of field_row."

    jQuery uses the exact same selectors (and ways of combining them) as CSS. So that's one less thing to learn. (I covered the very basics of CSS, among other things, in this post.)

    So just like in CSS:

    • A period means it's a class name. (So .field_row means any element with a class of field_row.)
    • A hash (#) means it's an element ID. (So #size_selector means the element with the ID size_selector.)
    • Two selectors separated by a space means the second one must be a child of the first for the selector to apply. (So div input means any <input> that is a child of a <div>.)
    • A comma means "or". (So input, select means any <input> or <select>.
    • You can combine selectors in other ways. For example, div.field_row means a <div> with a class of field_row.

    OK, on to the next part:

    .on('focus', function(){
    

    This says "For whatever we just selected, do something when it gets focus." on() is what's called a function. A function is just a chunk of code that has a name that you can use to run it (to "call it", in programming terms). (The period means "Call this function on the thing we selected.")

    on() looks out for an event, and does something when that event occurs. In this case, the event is focus. You can tell on() to look out for other events too, like click or mouseover.

    Everything between the last (opening) curly brace after function() and the closing curly brace here:

    });
    

    is the code that actually gets run when on() detects that one of the selected elements has been given focus. That's this line:

    $(this).parent().parent().find('.help').show();
    

    What this says is:

    1. Take the element that was clicked (this).
    2. Find its parent element. (In this case, the parent of the <input> or the <select> is the column <div> that contains it.)
    3. Find that element's parent. (In this case, that's the row <div> containing the <input>/<select>.)
    4. Within this element, find any element with a class of help. (That's the inline help <div>.)
    5. Finally, show it.

    This technique, where you call one function after another like this, is called chaining. It can save you a lot of work. (The alternative would be to store the element you get in step 2, then (step 3) call parent() on what you stored, then store that, and so on and so on.)

    Phew!

    Now if you click on the size <select> (or tab to it), the inline help magically appears. But it doesn't go away when the <select> loses focus.

    JavaScript: hiding help when the selector loses focus

    Luckily, to make this happen, we can just copy our existing code and make a couple of small changes. Copy the three lines of code (the ones that call on()), add a couple of blank lines below it, then paste them in. Now just change focus to blur and show to hide. The code you pasted in should now look like this:

    If you try it now, you'll see that when the <select> gets focus, the help appears, and when it loses focus, it disappears again. Great! But it's not enough. Earlier we said we want the help to appear on hover as well. This isn't a problem— a few more lines of code will do it. But where do we want the hover to work?

    JavaScript: show help on hover too

    Here, our help text contains a link (to a page that doesn't exist, unless you feel like creating it). If the help appears when you hover over the <select>, when you go to click the link, it will disappear as soon as your pointer leaves the <select>. Which is not very nice.

    We need to make the hover work for the element that contains both the <select> and the help, that is, the row <div>.

    So let's add some more code within our <script> block:

    This time, the selector is simpler, because we're just targeting the rows (that is, the <div>s with a class of field_row). (You may be wondering why I'm using this class, which applies to all four rows, instead of just sticking an ID on the one row that contains the help and use that here. The answer is that this way is more flexible—if I want to add help for another field later, I can just add it to the HTML and it will work, without having to change anything in the JavaScript.)

    Instead of on() after the period, this time we've got a function called hover(). In contrast to on(), where we specified one piece of code that was run when the event was detected, here we need two: one that tells jQuery what to do when the hover begins, and one that tells it what to do when it ends. That's why there are two function(){}s.

    The code for hover start goes inside the curly braces in the first function(){}, while the hover end code goes in those of the second. To make things easier to read, lets split it up onto separate lines, like this:

    Now we can just put the code that actually does stuff in those two blank lines. This code is going to be exactly the same as for the focus and blur events, except here, we don't need those calls to parent() to navigate up from the field to the row <div>, because we're already there. So add the necessary lines to make your code look like this:

    If you try it now, you'll see that hovering anywhere in the size row makes the help appear, and when you move away, it disappears. Yes!

    Except what happens when the size <select> has focus, and then you hover and move away? No! The help disappears! That shouldn't happen!

    JavaScript: actually, don't hide it when the hover ends, in this one specific case

    So, what to do? Well, what we need to do is check if the <select> has focus before we hide the help (at the end of the hover)—and if it does have focus, we do nothing. For this, we'll use JavaScript's if construct. This lets us check if something is true, then do something. (And if it's not true, we can either do nothing or do something different.)

    So change your code so it looks like this:

    What's going on here? The only new thing here is that we've wrapped the line that hides the help in an if block. The line inside the block only gets executed if the bit in the parentheses after if is true. Let's take a look at that expression:

    !$(this).find('input, select').is(':focus')
    

    Ignore the exclamation point for a moment. this is the row <div>. Within this <div>, we're using find() to get either the <input> or the <select>, and then we use the is() function (which checks if an element has certain attributes) to check if it has focus.

    But this gives us an answer of "true" if the element does have focus. But we want to to hide it only if it doesn't have focus. That's where the exclamation point comes in. It means "not", and simply reverses the result of the expression—true becomes false and false becomes true.

    And now it works. (You can see it in action here.)

    User-triggered inline help

    You'll be relieved to hear that user-triggered inline help is much easier to set up. All we need to do is take the prototype we just created and make a few changes (mostly removing stuff).

    Adding an icon

    First off, we need to add some kind of icon that the user can click or hover over to bring up the help. There is a set of Foundation icons that you can use just by adding one line to your page's <head>:

    Let's add an "i-in-a-circle" icon to the "Size" label. Find it in your HTML and change it so it looks like this:

    The fi-info class on the <i> element is how we specify which icon we want. (Other icons get fi-something-else, like fi-heart for a heart or fi-flag for a flag.)

    The Foundation icons are an icon font. This means that you can style them just like text. You can make them bigger, change their color, add shadows, whatever. For now, we're just making the icon a bit bigger, making sure it lines up with the label, and changing the pointer to a hand so that it looks clickable.

    Note that the <i> can't be inside <label> because clicking the label gives focus to the <select> (because of the for attribute that links the two). If we put the icon inside <label>, clicking it the same as clicking the label.

    Also, we need to set the <label>'s display to inline-block (instead of the default of block) to force the label and the icon to stay on the same line.

    New JavaScript for new behavior

    Now, how do we want it to behave? If we make it so that the help only appears when you hover over the icon, then we're in the same situation we would have been in if we'd made it appear when you hover on the <select>—when you go to click on the link in the help, it disappears before you can.

    There are a couple of things we can do. We could introduce a delay, so that when the pointer moves away from the icon, the help does not disappear immediately. The other alternative is to make the help appear when you click on the icon, and have some way to dismiss it. Since we've already seen how to make things happen on hover, let's go for the click-triggered help this time.

    Within our $(document).ready(), we can get rid of all the code and replace it with this:

    Here, we're targeting the <i> element with a class of fi-info (our icon), and we're telling the on() function to look out for click events on it. When it detects a click, we want it to start at this (the icon), go up two levels in the page hierarchy (by calling parent() twice), which takes us to the row <div>, and then call toggle() on it.

    toggle() is rather clever. It hides the element if it's visible, and shows it if it's hidden. This means you don't need to keep track of its visibility. So that's less work for us. And it gives us a way to dismiss the help—you just click the icon again (which is nice and symmetrical).

    User-triggered inline help

    And that's it. (See it for real here.)

    Bonus learnings! Or I came for the forms, but stayed for the RWD

    If you look at either of the above examples on your phone, you'll see that it's just the same thing, but squished down and misaligned. This is a bit of a shame. Foundation is a responsive front-end framework—we can use it to change the layout on smaller screens to something that makes better use of the available screen space.

    Above, we used small- column classes for everything. This means that the defined layout is used for small, medium, and large screens. All we need to do is change the classes a bit to tell Foundation how the page should be laid out on smaller screens.

    Here, we're just going to have two layouts: one for small (phone-sized) screens, and one for medium (tablets) and large (desktop) screens.

    In our small layout, what we really want is to just have everything stacked vertically: first the title, then the thumbnails, then the big picture, then the form. We can get this by just changing every small- class name to medium-. (What this means is that Foundation does something with the column widths we give it for medium and large screens, and treats it as if we didn't specify any column widths at all on small screens—when you don't specify column widths for elements, Foundation makes them full width and stacks them vertically.)

    On smaller screens, that looks like this (code):

    Responsive product page layout on a small screen 1

    That's pretty good, but I think it would look better if the thumbnails were below the big photo instead of above it. Foundation has classes you can add to make this happen.

    The way you do it is like this. First, you change the order of the elements so that they appear correctly at small screen sizes. Then you add classes to move them left or right on larger screen sizes.

    Let's swap those two <div>s so they look like this:

    Now we need to add push and pull classes to move these two columns to the left and right so that they are in the right positions for medium and large screens. Adding a push class pushes the column to the right, while a pull class pulls the column to the left.

    So we need to add the medium-push-1 class to the <div> that contains the big photo to push it one place to the right. This will leave the first column free for the thumbnails. Then we add the medium-pull-5 class to the <div> containing the thumbnails to pull it five places to the left, into the first column. This part of the code should now look like this:

    Now if we look at it on a small screen (or shrink down our desktop browser window), we can see that the thumbnails are now below the big photo, just like we wanted (real example here):

    Responsive product page layout on a small screen 2

    And at larger screen sizes, the layout is just the same as before.

    Conclusion

    We've covered quite a lot of ground in this post. Stay tuned for the next post, where we'll look at responsive enabling and responsive disclosure.

    This was originally published on Boxes & Arrows on 22 April 2014.


    If you liked this post, you should really check out my upcoming book, Prototyping Forms. Just like this, only more and better!

  • Forms—The Complete Guide—Part 2: Input Types

    Forms are one of the most important parts of any site or app—they are the most common way for our users to give us the information that we need to help them do what they want to do.

    But in many instances, we design forms statically, often as wireframes. But so often, what makes or breaks a form is what it's like to interact with it. When the user clicks on a particular radio button, some additional inputs appear. How does that happen? More importantly, does the user understand what just happened?

    Things like this are next to impossible to explore using static deliverables. But with a prototype of a form, it's easy. And with a prototype form made in HTML, you can make it look and behave exactly like the real thing. Which means that once you've validated it with users, you can be sure that it can be implemented so that the appearance and feel are just the same.

    This series does not try to explain what your form should contain, how the fields should be grouped and laid out, where to put primary and secondary buttons, and so on. There are lots of great resources out there that do that already. (Like Luke's and Caroline and Gerry's books. Or Justin's article.)

    No. What this series does is give you the how. You've already figured out what you think your form should contain and how it should behave. These posts will give you everything you need to know to make a prototype of your form in HTML, something that looks, works, and feels like the real thing. Which you can then use for usability testing, for getting stakeholder buy-in, and as a living specification for developers.

    In the first post in this series, I showed you how to lay out a form and align the labels the way you want, using HTML and Foundation.

    In this post, I'll show you the different types of inputs available to you and how to use them.

    To make the most of this post, I strongly encourage you to get your hands dirty by actually typing in the examples and then opening them in your browser to see how they look and work. From personal experience, this gets it into your brain, into your fingers, much better than just copying and pasting.

    Input types

    There are several different HTML elements that are used in forms. Buttons get their own element (<button>), as do drop-down lists (<select> and <option>), and multi-line text inputs (<textarea>).

    But most form elements are the <input> element, with a type attribute that specifies what kind of input it is.

    Let's look at them one by one.

    If you're following along and actually typing this stuff in, you need to set up a new Foundation project, open up its index.html file, and delete all the sample content (see this post to find out how).

    Then add an empty <form> element and the necessary Foundation layout elements.

    Once you've got that set up, you can just add each example within the <fieldset> tags, after the <legend> element.

    Note: In the code samples below, you'll notice that all the <input> elements have both a name and an id. Why is this? It's because you need the id to be able to identify individual HTML elements (to style them with CSS, etc.). But for a real form, you need name so that the data that gets sent to the server will be labeled correctly. These aren't proper forms, they're just prototypes. But it's good to do it properly from the start. So the rule of thumb is: for <input>s, use both id and name, and give them both the same value. (An exception is radio buttons—I explain why they're different below.)

    Text and its variants

    Text

    Input of type text

    An <input> of type text is just a simple input field. There are no restrictions on what the user can type in it (though there are attributes that you can add to do things like limit the length of the field's contents—see below).

    Password

    Input of type password

    An <input> of type password behaves exactly the same as a text input, except that whatever you type in it is obscured.

    Email

    Input of type email

    An <input> of type email is the same as a text input, except that on phones and tablets, the keyboard that is displayed has @ and dot keys as standard—you don't have to go digging for them:

    It also gives you validation for free. If you enter something other than a valid email address and then submit the form, the browser will do something like this:

    Input of type email, invalid

    (This is true for desktop browsers anyway. Most mobile browsers don't do this yet.)

    URL

    Input of type url

    The url <input> type is similar to email, except here you get a keyboard layout with slash and dot keys (and maybe others, such as .com).

    Again, desktop browsers validate these automatically:

    Input of type url, invalid

    Phone number

    Input of type tel

    The tel <input> type, as we saw in the previous post, gives you a phone keypad on smartphones:

    Number

    Input of type number

    The number <input> type doesn't restrict what you can type, but on smartphones (the iPhone, at least), you get the regular keyboard, switched to numbers-and-symbols mode:

    Different desktop browsers render this input differently. In IE and Firefox, it looks the same as a text input, but in Chrome and Safari, it gets spinner controls for increasing and decreasing the value:

    Input of type number on Chrome/Safari

    You can set minimum and/or maximum values, and a step size. These affect the behavior of those spinner controls.

    Autosuggest

    Empty:

    Input plus datalist, empty

    Typing:

    Input plus datalist, typing

    You can use an <input> with a list attribute paired with a <datalist> element to get something that is kind of a cross between a text input and a drop-down list. As you type in the input, a dropdown list shows you matching options. You can click on an option or use the arrow keys and Enter to select.

    Other types

    There are a number of other <input> types that were introduced with HTML5, but most of them are not widely supported yet. These include color and various date and time inputs, such as date, time, datetime, datetime-local, week, and month.

    For now, you're better off using things like the jQuery Datepicker.

    The rest

    Checkboxes

    Input of type checkbox

    If you give an <input> a type of checkbox, you get a checkbox. These usually have their label to the right. For checkboxes, the for attribute is particularly important—it makes the label clickable—clicking it is just like clicking the checkbox itself. Adding the checked attribute (which doesn't take an argument) makes the checkbox checked when the page loads. For a prototype it doesn't really matter, but a checkbox in a real form must have a value attribute.

    Radio buttons

    Input of type radio

    Like checkboxes, with <input>s of type radio, the label usually comes after the input. And for and checked work the same here too. Here though, be sure to give all the radio buttons in a group the same name attribute—this tells the browser that they belong together, and that only one can be selected at a time. Again, like with checkboxes, every radio button must have a value.

    Sliders

    Input of type range

    An <input> of type range gives you a slider. Like with number, you can specify a minimum, maximum, and step values. But this control is not hugely useful on its own—if precision is not an issue, you can probably get away with just adding text before and after the <input> to show the maximum and minimum values. But in most cases, you'll probably want to provide some sort of feedback so the user knows what value they have selected.

    This is not difficult. It requires a tiny bit of Javascript, but you'll see in a minute that it's really no big deal. We just need to take the existing bit of HTML and add an <output> element to show the value. And we add an oninput attribute to the <input> to tell it what to do when its value changes.

    In this version, the <input> and <output> elements are in separate columns, and I've given the <input> a width of 100% so it will stretch to fill its column:

    Input of type range, improved

    The little bit of Javascript that is the value of oninput just sets the value of the output (range_value.value) to the value of the input (range_input.value). (range_value is the <output>'s ID, and range_input is the <input>'s ID. Adding the dot and value just means “the value of the value attribute of the element with this ID.”)

    Drop-down lists

    Closed: Input of type select, closed

    Open: Input of type select, open

    Drop-down lists are not <input> elements—they are made up of a <select> element containing a number of <option> elements.

    This is fairly straightforward. One thing I've added here though is the first <option>—it prompts the user what to do, but is not actually an option they can select. (The selected attribute means it is what is displayed in the closed dropdown before the user interacts with it.)

    Without this option, "Option 1" would be selected by default. Usually we don't want anything to be selected by default.

    Textareas

    Textarea

    A <textarea> is like a text <input>, except it lets you enter multiple lines of text. Like all the text-like <input>s, its width is 100% of the column that it's in.

    As for height, there are two ways to set this. One way is to set the height in CSS (or directly on the element by adding a style attribute). The other way is to use the rows attribute, like I'm doing here. This makes the <textarea> tall enough to fit six lines of text.

    (The style="height: auto;" attribute is to get around a bug in Foundation. If you set the height to a specific value instead of using rows, you won't need this.)

    Buttons

    Buttons

    Most forms have buttons that you have to click to send the information you've entered to the server. Some also have a button for a secondary action, to cancel out or to reset the form (though some argue that such secondary actions are usually a bad idea).

    Here, the buttons are <input>s of type submit and button. (submit is a special kind of button for submitting a form.) The right place to put these is after the closing </fieldset> tag.

    The Submit button gets a class of button to make it into a nice-looking Foundation button, while the Cancel button also gets a class of secondary to make it visually less prominent.

    Foundation also lets you use the <a> element for making buttons—just give it a class of button. It also lets you do stuff like make buttons smaller, give them rounded corners, and so on, just by adding classes.

    Other clever Foundation stuff

    Foundation lets you do some clever things that the standard HTML elements don't let you do.

    For example, you can combine an input with a label to get something like this:

    URL input with prefix

    You can see the code for that here.

    You can also combine an input with a button to get this:

    Text input with postfix button

    The code for that one is here.

    Important attributes

    I mentioned a few attributes along the way, like id and name, checked for checkboxes and radio buttons, min, max, and step for number and range type inputs, and so on. But there are some others that you need to know about:

    autocomplete

    Browsers try to help us by automatically filling in form fields for us when they can. But sometimes this is not appropriate, for example, for sensitive information such as bank account and credit card numbers (and even passwords in certain cases, though beware of being annoying with this one).

    Setting autocomplete to off for an input tells the browser not to fill it in automatically.

    autofocus

    On each page, you can give one (and only one) form control the autofocus attribute. This field will get focus when the page loads, so the user can start interacting with it without having to click in it or tab to it.

    disabled

    A disabled input

    A control with the disabled attribute gets greyed out and you can't interact with it. This may be because it's not relevant unless some other control has a particular value. (For example, if your form has a "How did you hear about us" section with radio buttons, the last one might be "Other", with a text input so the user can type something that's not in your list. It makes sense to make this input disabled unless "Other" is selected. I'll cover this sort of thing in more depth in a subsequent post.)

    maxlength

    Text-type inputs (text, email, url, tel, etc.) can have a maxlength attribute. This lets you specify the maximum length in characters. Most browsers won't let you type any more once you hit the limit. This is handy for things like phone numbers, which can't be longer than a certain number of digits.

    multiple

    The <select> element and <input>s of type email (also of type file, for uploading files, which I haven't covered here) can take the multiple attribute. This lets you select multiple items in a dropdown or specify multiple email addresses, respectively.

    A drop-down list with multiple selection

    Notice how the <select> is displayed differently when multiple selection is enabled.

    pattern

    pattern tells the browser what an acceptable value looks like. I'll cover this in a subsequent post when I talk about validation.

    placeholder

    The placeholder attribute

    The placeholder attribute puts hint text inside the <input> (or <textarea>), to give the user an idea of what they need to type. It disappears when you click in the <input>. Some sites use it to indicate which fields are mandatory and which are optional.

    IMPORTANT: Do NOT use this instead of a <label>. It is very bad from both accessibility and usability points of view.

    required

    The required attribute means that a field is mandatory. It doesn't change its appearance (an asterisk doesn't magically appear next to its label), but if you submit the form without filling it in, you'll get a helpful message:

    The required attribute

    tabindex

    The tabindex attribute (which has a numerical value) determines the order in which controls get focus when the user presses the Tab key.

    If you're doing something weird with your form layout such that the inputs are in a different order on the screen than in the page source, you should use the tabindex attribute to make sure that focus jumps to the right input when the user tabs between them.

    Special considerations

    On phones and tablets, there are additional challenges that we face. How often have you come to sign in or register at a site on your phone and seen something like this?

    Inappropriate use of autocorrect and autocapitalize

    On m.hpdirect.com, as I'm typing in the User ID field in the login form, my phone is automatically capitalizing the first letter and wants to correct what I'm typing to words it has in its dictionary. So now I have to tap the little "x" to dismiss autocorrect, and go back and change the capital "M" to a lowercase one. Grrr.

    For fields like this, there are two attributes that we can add to turn off this antisocial behavior: autocorrect and autocapitalize.

    They both take the same values: on and off. By default, they are on.

    Conclusion

    Hopefully you now have a pretty good idea of the building blocks that you can use to create your prototype forms.

    In the next post, I'll show you how to group inputs into logical (and less overwhelming-looking) groups and how to provide help to users while they are filling in the form.

    This was originally published on Boxes & Arrows on 25 March 2014.


    If you liked this post, you should really check out my upcoming book, Prototyping Forms. Just like this, only more and better!

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